Bank of America had 21 patents in ecommerce during Q2 2024. The Bank of America Corp filed patents in Q2 2024 for systems and methods related to digital and physical object transfer in extended reality environments, automated compilation of consumer transaction information for personalized offers, data security control functions using encryption and distributed ledger systems, machine learning techniques for identifying and closing false positive alerts efficiently, and a system for secure validation, registration, and distribution of resources in a distributed electronic network. GlobalData’s report on Bank of America gives a 360-degree view of the company including its patenting strategy. Buy the report here.
Bank of America had no grants in ecommerce as a theme in Q2 2024.
Recent Patents
Application: Extended reality platform for real time digital object transfer in a networked system (Patent ID: US20240185328A1)
The patent filed by Bank of America Corp. describes a system, computer program products, and methods for digital and/or physical object transfer in an extended reality environment. The system includes an extended reality platform where users can select transactions associated with third party systems. When a transaction involves a physical object, the system uses machine learning or image processing to generate a virtual rendering of the object and allows users to choose interaction options. The system can establish wireless communication channels with secondary third party systems related to the selected interaction options, displaying information associated with these systems to the user.
The claims detail the configuration of the system, including the ability to receive user inputs, determine if objects are physical or digital, generate virtual renderings, and transmit instructions to complete interactions with third party systems. The system can handle various interaction options such as exchanging, returning, or repurchasing physical or digital objects. Additionally, the system can apply image processing techniques or machine learning algorithms to create virtual renderings of physical objects and establish communication channels with secondary third party systems for certain interactions. Overall, the patent outlines a comprehensive system for object transfer in an extended reality environment, combining elements of virtual reality, machine learning, and wireless communication to enhance user experiences and transactions.
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